Thursday, June 5, 2014

First Person

The First Person was on the move again.  It hadn't changed position in subjective years.  What that meant outside the game, the NPCs couldn't be certain; they only had the barest notion of what 'outside' even meant, and differential time flow was only one of many theories the best NPC scientists had managed to concoct to explain measured discrepancies.

The First Person was unstoppable, a juggernaut, a demigod, but it had long since stopped trying to hunt and kill the NPCs with any verve or vigor.  It barely even bothered to gun them down if they passed through its line of sight, though as catastrophically (and expensively, though again, 'money' was a theoretical construct for the NPC population, and most of them thought it was too silly to be real) overpowered as the First Person was, "barely bothered" tended to obliterate a few neighborhoods every time someone misjudged the placement of their hit boxes.

Now, though, it was moving.  It found the streets deserted, and though it might have entered the buildings and slaughtered every living thing inside quite easily (every year, another NPC inventor insisted they'd found a way through the invisible walls that penned them into their levels, but none had ever worked), it ignored the doors and alleys and ladders, instead plowing straight ahead, guns bristling, only firing off a rocket to jump from every now and then.

No one knew where it was going, but everyone wanted to keep out of its way.  On the other hand, no one wanted to let it completely out of sight, either.  Better to know which way the danger might be coming from.  So the NPCs trailed along at as safe a distance as they could manage, across the miles and through the levels.  Cycles passed and animations reset.  Items spawned and despawned, and still the First Person walked on.

Then, at last, they saw something coming the other way.  Another armored colossus, another following cloud of terrified NPCS.

Another First Person.

No one in the crowd had known there could be more than one (though the NPC poet-historians could recite the oral history of the servers and their long, slow decline.  Ping, ping, lag, went the mantra, in pursuit of the mystic state of latency).  A second First Person.  It seemed somehow obscene.  How long had it been since anyone had seen another?  How long had it been since anyone had even learned the word "multiplayer"?

They thought they had seen destruction.  They thought there was no more that could be done to them.

They soon learned otherwise.

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